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Cities skylines most efficient road layout
Cities skylines most efficient road layout










2 of them is enough for a 6 tiles x 6 tiles industry zone, with Space Planning Industry policy, which double the amount of goods they produce.

  • If you see a long line of vans / truck going into your output station, place an extra station to the OPPOSITE SIDE of the road.
  • But same method is applied, so no truck will ever returning to their owner, thus despawning after loading goods.
  • The bottom input station also acts as output station for the specialized industry distict down under, that's why it has both in and out 1-way road.
  • Here I have extra pair of fire department and police station just in case. You should import what is missing direct to your generic industry.īecause the main section is 2-ways road, so you will just need minimum requirement of services for full coverage. Specialized district may not need input cargo bay, provides they produce enough material for processing and generic use. Here is another example in smaller scale for specialized farming district. Everything is either go up or down, no traffic light, no waiting. This will also increase the rate of spawning for new vans, for the old one already despawned. Here I used 6-lanes 1-way to improve vehicles speed.Īfter dropping the goods, they can not go back to their owner factories and despawn, thus eliminate the need of extra trips back. All the BLUE section is covered with 1-way road, whichever the type you prefer.

    Cities skylines most efficient road layout

    If there is still extra material left, it will go to BLUE section for export, and also despawn there. Here I used 6-lanes 2-ways road, so imports trucks can delivery material to mutiple factories, and services vehicles can fully cover all the area.Īfter delivering material, import trucks will despawn if emptied, because it can not go back to import station (cargo train station), thus eliminated the need of extra trip back, just so it can despawn there. The layout is called snake layout, because it looks like snake game from old Nokia phone. Here I used combination of 6-lanes 1-way, splits into 2 highways (3 lanes) for 2 identical generic industrial zones. Yellow connects to Red by 1 way road, whichever the type you prefer. Here I used cargo trains, for they are faster and hold more stuff in 1 trip, rather than line of trucks. Yellow: The input, either from your other specialized districts or from outside.

    Cities skylines most efficient road layout

    The length is 6 tiles with minimum 8 squares between them.įirst, we will break down the zone into sections for more easier understandingĪs you can see, my industrial zone has 3 sections showed within 3 colored zones. If you don't want the vehicle to despawn (as it's "cheaty") you can still follow the layout of this guide, but upgrade all the 1-way roads into 2-ways roads.Īerial view of the district, this will be our sample. NOTE: this method exploits despawning object of the game itself to cut off the unnecessary traffic.












    Cities skylines most efficient road layout